🚀 Kamil.lol

Transparent development

Development Plan — LOL: Velykyi Dvizh -Rebuilding Ukraine

Here is a collection of what is already working in Velikiy Dvizh, what is being worked on now and what major systems are planned next. The project is developing as socio-economic browser/PWA game about entrepreneurship, market, logistics, investment and reconstruction of the regions of Ukraine.

Already implemented

Stable core of the game, player economy, market, logistics, ownership and dossier.

At work

🛠

Game explanation, transparent roadmap, feedback, map and regional development.

Planned

🧭

Public policy, public projects, banking, bonds, philanthropy and Map 2.0.

✅ Already implemented

The basic systems are already working and form the economic core of the game.

🗺 Map, regions and slots

Map of Ukraine with regions, cities, slots for businesses, purchase of slots and basic life cycle of territories.

🏪 Businesses and resources

Business templates, business startups, resource production, warehouses, business scenes, and basic improvements.

📈 Market and inter-market trade

Local BUY/SELL orders, remote sale, remote purchase, market commissions, NPC orders and arbitrage with delivery.

🚚 Logistics

Logistics contracts, inter-warehouse movements, NPC fallback, ETA, distances and integration with arbitration.

🤝 Partnerships and ownership

Shares in businesses and slots, cofunding, sale of shares, player portfolio, dividends, State Fund and forced buyout.

📊 Personal file

Roles, XP, achievements, financial footprint, results by slots, businesses, market, arbitration and budget contributions.

🛠 In progress

The immediate focus is to make the game more understandable, transparent, and useful for players.

🧭 Player's first path

Location → slot → business → market → logistics → dossier → partnerships → impact on the region.

💬 Feedback

Form for ideas, bugs, balance suggestions, businesses, resources, regions, and landmark content.

🗺 Map as an economic tool

The first economic, budgetary, logistical, and educational layers of the map.

⚙️ NPC economy settings

Demand, supply, prices, shortages, NPC BUY/SELL orders and market liquidity support.

🧭 Planned

Large systems that should turn the game into a living simulation of territory development.

🏛 Regional and state policy

Taxes, subsidies, public procurement, development priorities and the consequences of decisions for the economy.

🏗 State and public projects

Roads, schools, hospitals, energy, warehouses, business incubators and philanthropy projects.

🏦 Bank

Loans, deposits, regional bonds, collateral, risks and financial reputation.

🤖 NPC Economy Director

A system that maintains live demand, supply, prices, shortages, and opportunities for players.

🌍 Map 2.0

Map with economic, logistical, budgetary, educational and regional layers.

🔗 Continuous resource cycles

More business templates, resources, production chains, regional specialization and scenes.

Why all this?

The goal of LOL: Velykyi Dvizh - Rebuilding Ukraine is not just to give the player a business or balance. The goal is to create a world where every action leaves a mark: in business, market, logistics, budget, region, personal file and on the map of Ukraine.